How to create TM 133 Earth Power in Pokémon Scarlet and Violet

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Written By techgiga

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There are so many TMs in Pokémon Scarlet and Violet that you can do without shame you might need someone’s help. All of them require so many random materials that only the one who managed to “catch them all” knows how to make them. Well, TM 133 Earth Power is a very powerful Ground-type special move that you want to perform on Pokémon Scarlet and Violet. So, to find out what Pokémon you need to defeat, here’s how to make TM 133 Earth Power in Pokémon Scarlet and Violet, and what materials are needed.

Materials needed to create TM 133 Earth Power in Pokémon Scarlet and Violet

There are exactly four things you need to make Earth Power TM 133 in Pokémon Scarlet and Violet:

Gamepur’s screenshot

Also, before you can TM 133 Earth Power on Pokémon Scarlet and Violet, you need to find it. If you don’t get your hands on it first, you can’t do it. Although players can find a Pokéball with a TM in the wild, the easiest way to get TM 133 is to defeat Team Star Fighting Crew boss Eri and get a large batch of craftable TMs from Cassiopeia.

In Pokémon Scarlet and Violet, you need LP to create all TMs in the TM Machine. Depending on the power of the ability, it may require more or less LP. Earth Power TM requires 10000 LP to craft, which may be a lot for some players. A good way to get LP when you need it is to go to the TM Machine and trade Pokémon materials for LP. You can use other materials that are not required for this specific TM to get enough LP.

Related: How to perform TM 147 Wild Charge in Pokémon Scarlet and Violet

To get the Silicobra Sand, Shellos Mucus, and Barboach Slime materials, you need to find the respective Pokémon and defeat them a few times. You should get about 1 to 2 materials per defeat of Silicobra, Shellos, and Barboach. You might be lucky enough to get 3 in one fight, but that’s rare.

The Earth Power move is a pretty powerful special Ground-type move that players should be able to use very well in conjunction with skills like Earthquake. Since it only hits one target and has a power rating of 90, trainers can always add this move to their arsenal to take care of some types of Electric and Steel in the late game.

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