There are many types of enemies to face in Warhammer 40,000: Darktide, and one of the worst is the Daemonhost, one with Chaos intent on seeing you and your allies destroyed as soon as possible. If you are unfortunate enough to encounter one of these creatures, you may want to learn how to deal with one before your chances are taken. We’ve put together this guide to tell you how to defeat the Daemonhost, and give you some tips for surviving this difficult encounter.
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Defeating the Daemonhost in Warhammer 40k: Darktide
First, some quick details on Daemonhost. This enemy only appears in missions with a Power Supply Interruption condition, which sees all the lights in a mission shut down and leaves you to fend for yourself in near-blackness. Daemonhost also shares some similarities with Witches from Left 4 Dead. You can tell when one is nearby when you hear whispers, see a large white light around them, and sometimes a few Poxwalkers worshiping them.
Daemonhosts are no pushovers. They can teleport and move very quickly, and if you’re unlucky enough to get caught by one and your allies can’t get you out of the way quickly, you’ll be killed instantly and need to be rescued later in the mission. They also slowly apply corruption to you thanks to an aura and an invincible enemy, so they won’t be staggered by most abilities and weapons, if they don’t sound scary.
To deal with a Daemonhost, you must prepare and coordinate with your allies because dealing with this enemy requires a team effort. Since they only attack one target, we recommend an Orgyn with Slab Shield to take the aggro and keep them busy, making sure to keep moving and using your shield to withstand their attacks. . You can also use a Zealot if an Orgyn isn’t available, but you’ll need to be quick on your feet and dodge with precision. From there, it’s up to the Veterans and Psychers to deal as much damage as possible as quickly as they can.
There are some options that can help, such as high-damage weapons focused on killing Elite and Specialized enemies or works that can buff you or nearby allies so you can increase the damage. If that seems like too much hassle or you are not prepared, you can avoid it because there is a path or route to avoid these encounters, which in some cases is for the best. You get Penance done for your troubles when you kill them.