Destiny 2 players are gearing up to engage some high-level threats in the game’s most recent raid, but before that event begins, it’s time to take a quick detour to check out Xur. The galactic arms dealer has returned to our solar system, and it’s always worth seeing what exotic gear he’s brought with him, whether for your collection or the battles ahead. Here’s where you can find Xur this weekend and what Agent of the Nine has for sale.
This week you can find Xur in The Tower, inside the Hangar. For his weapon, Xur offers cold heart. Hunters can gather Sealed Ahamkara Grasps; titans can capture caress of the worm god; and for Wizards, Xur has Karnstein Bracelets.
Xur’s place

Geneva using the courtyard flow zone in the Tower to find Xur this week. Go left and down the stairs to enter the Hangar section, then hang another one on the left. Go to the northern end of the area and look for a ladder that will take you to a passage where Xur is waiting for you.
Exotic and Legendary Items of Xur
- Exotic Engram – 97 Legendary Shards
- Coldheart – 29 Legendary Fragments
- Ahamkara Sealed Grasps – 23 Legendary Breaches
- Wormgod Caress- 23 Legendary Shards
- The Bracers of Karnstein: 23 Legendary Shards
- Hawkmoon – 200 Legendary Shards, 125,000 Glimmer, 1 Ascendant Shard, 1 Exotic Cipher
- A Dead Man’s Tale – 200 Legendary Shards, 125,000 Glimmer, 1 Ascendant Shard, 1 Exotic Cipher
- Xenology Search – Free
- Legendary Weapons and Armor: 50 Legendary Breaches, 1000 Flashes
Xur is present every weekend in Destiny 2, starting with the daily reset at 9am PT/12pm ET every Friday. Its exact location is always a mystery when you first arrive, as it doesn’t appear on the map, and for newcomers, it can be easy to miss. However, there are a number of places where he resides, including the Tower Hangar area, on Nessus at Watcher’s Grave, and in the Winding Cove area of the EDZ.
exotic weapons
cold heart

The Coldheart, Destiny 2’s original Trace Rifle, has recently been reworked to synergize with Arc 3.0 builds. Like other tracer rifles, the longer the beam is focused on an enemy, the more damage it will deal, and as an added bonus, it will also spawn Ion Traces while in its high-damage state. That makes Coldheart a great weapon choice for Arc builds, especially if you’re looking to restore your ability energy as quickly as possible.
- cold melting
- extended barrel
- improved battery
- longest winter
- hand put stock
a dead man’s tale

This is a pretty great list for Dead Man’s Tale this week, as all the perks come together quite nicely. Corkscrew Rifling and Hand-Laid Stock keep your weapon stable after each shot, Flared Magwell gives you a quick reload, and Killing Wind is this week’s new perk. With that on DMT, you’ll gain increased mobility, weapon range, and final shot handling, which also pairs nicely with Cranial Spike’s internal sandbox.
- corkscrew fluted
- Magwell flared
- deadly wind
- hand put stock
hawk moon

Hawkmoon isn’t too bad this week either. The open shot sets the pace for you giving you improved accuracy and range on your first round fired, while the chamber compensator, alloy magazine and heavy grip give you quick reloads from an empty chamber and plenty of stability.
- room compensator
- alloy magazine
- open shot
- heavy grip
legendary weapons
terror | Kinetic Automatic Rifle | Rifled Barrel/Small Bore | Alloy Magazine / Light Mag | threat detector | focused fury |
under your skin | energy battlebow | Agile Bowstring / Polymer String | Fiber Arrow Shaft / Straight Arrow | hip snapping | open shot |
explosive milkshake | heavy grenade launcher | Narrow Launch / Intelligent Drift Control | Proximity Grenades/High Explosive Artillery | deadly wind | Fury |
Dissimilarity | kinetic pulse rifle | Arrowhead Brake / Extended Barrel | Permanent Rounds/Alloy Magazine | Outlaw | Tombstone |
night vision | Kinetic Scout Rifle | Chamber Compensator / Full Bore | Tactical Mag / Flared Magwell | Livelihood | Fury |
Puzzle Drawing | kinetic gun | SAS Tactic / SAS Target | Alloy Magazine/Flared Magwell | Full automatic firing system | elementary capacitor |
Distant future | energy sniper rifle | Arrowhead Snare / Hammer Forged Fluted | Magazine Mag / Alloy attached | Quick drawing | demolition worker |
legendary armor
Titan | A guy | Mobility | Endurance | Rediscovery | Discipline | Intelligence | strength | All in all |
Defenders of Justice | titanium protectors | 17 | 7 | 7 | sixteen | 13 | 2 | 62 |
animated badge | titanium chest armor | 10 | 6 | 13 | 6 | 13 | 9 | 57 |
a fair mark | titan mark | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
fair steering wheel | Titan Helmet | 7 | 10 | 14 | 2 | 14 | 13 | 60 |
Fair Weights | titanium leg armor | 12 | 14 | 6 | 12 | 8 | 13 | Sixty five |
Wizard | A guy | |||||||
gloves of justice | spell protectors | 8 | 9 | fifteen | 13 | fifteen | 2 | 62 |
fair dresses | Sorcerer’s Breastplate | 10 | twenty | 2 | 6 | 9 | 12 | 59 |
fair bond | wizard link | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
justice hood | wizard helmet | 2 | 22 | 6 | 2 | eleven | 19 | 62 |
boots of justice | Warlock Leg Armor | fifteen | 14 | 2 | sixteen | 7 | 9 | 63 |
Hunter | A guy | |||||||
fair grips | hunting guards | 6 | 24 | 2 | 6 | 2 | 22 | 62 |
Fair Vest | Hunter Breastplate | fifteen | 14 | 2 | 17 | 2 | 9 | 59 |
righteousness mantle | hunter coat | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
fair Mask | hunter’s helmet | 12 | 8 | 9 | 2 | 17 | 12 | 60 |
straight steps | Hunter Leg Armor | 9 | 6 | sixteen | 12 | sixteen | 2 | 61 |
exotic armor
Sealed Ahamkara Grasps

Xur’s Hunter Exotic doesn’t have the best stats this week, but his Nightmare Fuel ability could come in handy. With this active, dealing melee damage recharges your currently equipped weapon and provides a large bonus to your aerial effectiveness stat for all your weapons, for five seconds. Pair this with a shotgun that has a One-Two Punch buff, and this exotic could do some serious damage.
- Mobility: 17
- durability: 11
- Recovery: 2
- discipline: 2
- Intellect: 7
- Strength: 20
- total: 59
caress of the worm god

This Titan Exotic has great potential for the new Strand subclass. His Burning Fists perk gives you increased melee damage after you land a melee kill, with additional kills extending the duration of that perk. Activate your Berserker Super, and this exotic will help you take down tough enemies with ease. Additionally, it has great stats on Mobility, Recovery, and Intelligence.
- Mobility: 12
- Durability: 8
- Recovery: 14
- discipline: 9
- Intellect: 13
- Strength: 7
- total: 63
Karnstein Bracelets

Another Exotic that looks like it could work really well with Strand, Karnstein Armlets allow you to restore health with melee kills. Wizards have multiple charges in their Strand melee, so with the right exotic weapon and timing, this exotic can keep you fighting longer. For stats, this piece of armor has a decent spread across several categories, with Strength having the highest numbers overall.
- Mobility: 12
- Endurance: 9
- Recovery: 10
- discipline: 6
- Intellect: 2
- Strength: 23
- total: 62
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